Tuesday 29 October 2013
Player Movement Experiment
Here is a new video where we discuss recent changes to the player's movement.
Tuesday 22 October 2013
Designing a New Enemy
We wanted some bigger enemies and saw two directions we could go in:
So far the experiment has been successful which means you will hopefully see some cool enemies in the full game.
- Large enemies with a lot of health (like the boss sphere thing)
- Large enemies composed of lots of smaller enemies
- More explosions are more satisfying
- The entire body being destroyed acts as a natural progress indicator
- Different types of blocks can be used to make some parts easier/harder to destroy
- Will it look as cool in-game as it does in our imaginations?
- How many blocks are needed in order to make the object identifiable?
- Can we still use the same pool manager to optimize spawning of these larger creatures?
- Would we be able to animate these enemies to bring a bit more life to them?
So far the experiment has been successful which means you will hopefully see some cool enemies in the full game.
Tags:
Dragonfly,
Enemies,
FPS,
Game,
Indie,
Oculus,
Oculus Rift,
Single-Player Co-Op,
Time Rifters,
Virtual Reality,
VR
Thursday 17 October 2013
Time Rifters VR Jam Demo on Oculus Share
Happy to announce that the Time Rifters VR Jam Demo is now available on Oculus Share. https://share.oculusvr.com/app/time-rifters
Tags:
Demo,
FPS,
Game,
Jam,
Oculus,
Oculus Rift,
Oculus Share,
Single-Play Co-Op,
Time Rifters,
Virtual Reality,
VR,
VR Jam,
VR Jam Demo
Tuesday 15 October 2013
Acid & Lightning
We've had lots of positive feedback on the weapon upgrades, and decided to keep pushing the upgrades further/crazier. Here is a sneak peak of two new ones that have been added to Time Rifters.
One shot of acid and the chemical reaction begins. The bubbles caused by the Acid Bullet upgrade, which can be purchased for the Flak Cannon and Pistol, will slowly remove health from affected enemies over time.
It's extremely satisfying watching enemies explode from bursts of lightning. The new Lightning Gun discharges an electric spark causing a chain reaction with surrounding enemies.
This is just a glimpse at some of the new features we are adding into Time Rifters. What upgrades/weapons would you like to see?
One shot of acid and the chemical reaction begins. The bubbles caused by the Acid Bullet upgrade, which can be purchased for the Flak Cannon and Pistol, will slowly remove health from affected enemies over time.
It's extremely satisfying watching enemies explode from bursts of lightning. The new Lightning Gun discharges an electric spark causing a chain reaction with surrounding enemies.
This is just a glimpse at some of the new features we are adding into Time Rifters. What upgrades/weapons would you like to see?
Tags:
Acid Bullets,
FPS,
Game,
Indie,
Lightning Gun,
Oculus,
Oculus Rift,
Single-Player Co-Op,
Time Rifters,
Virtual Reality,
VR,
Weapons
Subscribe to:
Posts (Atom)