Proton Studio

Pages

▼
Tuesday, 29 October 2013

Player Movement Experiment

›
Here is a new video where we discuss recent changes to the player's movement.
Tuesday, 22 October 2013

Designing a New Enemy

›
We wanted some bigger enemies and saw two directions we could go in: Large enemies with a lot of health (like the boss sphere thing) Larg...
Thursday, 17 October 2013

Time Rifters VR Jam Demo on Oculus Share

›
Happy to announce that the Time Rifters VR Jam Demo is now available on Oculus Share. https://share.oculusvr.com/app/time-rifters
Tuesday, 15 October 2013

Acid & Lightning

›
We've had lots of positive feedback on the weapon upgrades, and decided to keep pushing the upgrades further/crazier. Here is a sneak pe...
Tuesday, 10 September 2013

Time Rifters 0.4.0 - Optimization

›
Try it out now: http://www.protonstudio.com/p/time-rifters.html Check out this video where we discuss a few of the changes for Time Rifte...
Monday, 26 August 2013

Time Rifters 0.3.2 - Dubstep

›
The Oculus/IndieCade VR Jam is officially over and the full demo of Time Rifters has been submitted. Try it out now: http://www.protonstud...
Monday, 19 August 2013

Time Rifters 0.2 - Boss Battle!

›
Try it out now: http://www.protonstudio.com/p/time-rifters.html - Area 2 - The boss battle - New control schemes (head aiming, decoupled, ...
‹
›
Home
View web version

Contributors

  • Kenzie
  • Proton
Powered by Blogger.